Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.11851/10669
Title: Adversarial Multiagent Output Containment Graphical Game With Local and Global Objectives for UAVs
Authors: Kartal, Yusuf
Koru, Ahmet Taha
Lewis, Frank L.
Wan, Yan
Doğan, Atilla
Keywords: H-infinity optimal control
Bounded L-2 gain
differential game
linear-quadratic game
unmanned aerial vehicle (UAVs)
Systems
Issue Date: 2023
Publisher: IEEE-Inst Electrical Electronics Engineers Inc
Abstract: Multiple leader and follower graphical games constitute challenging problems for aerospace and robotics applications. One of the challenges is to address the mutual interests among the followers with an optimal control point of view. In particular, the traditional approaches treat the output containment problem by introducing selfish followers where each follower only considers their own utility. In this article, we propose a differential output containment game over directed graphs where the mutual interests among the followers are addressed with an objective functional that also considers the neighboring agents. The obtained output containment error system results in a formulation where outputs of all followers prove to converge to the convex hull spanned by the outputs of leaders in a game optimal manner. The output containment problem is solved using the H-infinity output feedback method, where the new necessary and sufficient conditions are presented. Another challenge is to design distributed Nash equilibrium control strategies for such games, which cannot be achieved with the traditional quadratic cost functional formulation. Therefore, a modified cost functional that provides both Nash and distributed control strategies in the sense that each follower uses the state information of its own and neighbors is presented. Furthermore, an L-2 gain bound of the output containment error system that experiences worst-case disturbances with respect to the H-infinity criterion is investigated. The proposed methods are validated by means of multiagent quadrotor unmanned aerial vehicles output containment game simulations.
Description: Article; Early Access
URI: https://doi.org/10.1109/TCNS.2022.3210861
https://hdl.handle.net/20.500.11851/10669
ISSN: 2325-5870
2372-2533
Appears in Collections:Scopus İndeksli Yayınlar Koleksiyonu / Scopus Indexed Publications Collection
WoS İndeksli Yayınlar Koleksiyonu / WoS Indexed Publications Collection

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